It's been a mixed week on product front, Worms for PS3 (USA) hit no.1 on the PSN store in the first week and at the same time, Leisuresuit Larry (360, PS3, PC) snuck out at retail and has come in for a bit of a mauling in reviews, which is disappointing and probably predictable at the same time - I'm sure a certain number of reviewers were licking their lips in anticipation of giving it a kicking and duly obliged. Larry wasn't a particularly smooth development ride over the last 12-18months after a great and very positive start with the Sierra team in early 2006.
No-one enjoys a bad review and largely speaking we've had a pretty good track record, so we have to take this one on the chin and move on. Larry was always going to be a challenge, so having all kinds of delays and issues through the Vivendi-Activision merger didn't really help matters. It is a shame because a lot of people extended a lot of effort in sometimes trying circumstances. We also had a year when we weren't even sure if it would be published or finished, it's difficult to keep momentum and energy up in those circumstances.
Fortunately we have projects on the way that will address the balance in terms of reception. We've not shown Alien Breed publicly yet and I'm looking forward to doing so - equally, the new Worms on PS3 is doing well and we have Worms 2:Armageddon in the loop for XBLA, as well as iPhone Worms. Our other stuff in development is probably over a year from being discussed/aired, so we'll have to wait on that.
Oh and it's 03:40am, still jet-lagged it seems :(